Diablo 4 Releases Update 1.3.5
Diablo 4 releases update 1.3.5, which adds an important feature along with various improvements and fixes to Blizzard’s action RPG.

Diablo 4 has released update 1.3.5, the highlight of which is the addition of support for Nvidia’s ray tracing technology. Although Diablo 4 welcomes ray tracing months after its release, another Nvidia technology has been available since Diablo 4‘s launch. Specifically, players had already been able to enjoy the DLSS 3 features in Diablo 4, a technology designed to improve aspects such as frame rate during gameplay and resolution on low-end GPUs.
At the beginning of the year, Blizzard launched Diablo 4 Season 3, which has been undergoing constant changes through updates. One of the first updates of Diablo 4 Season 3 nerfed Son of Malphas, one of Diablo 4‘s new bosses, who was giving players a hard time because he dealt too much damage. Another big change happened in February with patch 1.3.2, which introduced a new way for Diablo 4 players to obtain Uber Uniques through farming. Earlier this month, Diablo 4 fixed a bunch of issues with the Seneschal and made improvements to the game’s accessibility features with update 1.3.4.
Diablo 4 has released update 1.3.5, and the biggest news of the patch is the addition of ray tracing to Blizzard‘s action RPG. Support for ray tracing in Diablo 4 was revealed a few days ago by Nvidia, promising to enhance the game’s visual experience with two new effects. With ray tracing, Diablo 4 players will experience more accurate reflections for different game elements like armor and water, making exploration and battles more exciting. The second ray tracing effect focuses on improving shadows, which will become more detailed and make the Diablo 4 experience extra immersive.
Along with the introduction of ray tracing support, Diablo 4 patch 1.3.5 made some bug fixes. One of the problems fixed by the patch was the Portal entrance to the Gauntlet, one of Diablo 4‘s most recent additions, which didn’t apply Portal cosmetics. Another problem was with the spawning of some elites in the second part of the Path of the Blind dungeon, which didn’t occur correctly. In addition, Diablo 4 update 1.3.5 made performance, visual, and stability improvements not described in the patch notes.

More Diablo 4 News
While Diablo 4 receives yet another update, the coming weeks promise even more exciting news for players. This week, Diablo 4 is rumored to reveal the patch notes for its test server, which will open in early April to all players. With the opening of the PTR, the Diablo 4 community will test the various adjustments promised for Season 4, including a big change to Uber Lilith.
1.3.5 Build #51501 (All Platforms) – March 26, 2024
GAME UPDATES
- Patch 1.3.5. introduces Raytracing to all supported platforms and updates to Ambient Occlusion and Contact Shadows. For more details, please visit this article.
BUG FIXES
- Fixed an issue where the Portal entrance to the Gauntlet didn’t apply Portal cosmetics.
- Fixed an issue where the ability to interact with certain things would not function if Corpse Tendrils was equipped to the same key binding as ‘Interact’.
- Fixed an issue where some elites could not properly spawn in the second half of the Path of the Blind dungeon.
- Fixed an issue where some headstone cosmetics would not appear in the Wardrobe.
- Various performance, stability, and visual improvements.
