Dune: Awakening, the upcoming MMO based on Frank Herbert’s iconic science-fiction series, won’t have private servers at launch, according to Funcom.

If you were hoping to either host a private server or join one when Dune: Awakening comes to PC in early 2025, then you’ll be out of luck. At least at launch. That’s because Dune: Awakening won’t have private servers at launch, according to creative director, Joel Bylos.
In an interview with VideoGamer.com, Bylos revealed that the upcoming MMO based on the world of Frank Herbert’s iconic science-fiction series won’t have private servers at the beginning.
“No private servers at launch, definitely going to stick to the officials.”
Bylos then followed up with the potential for dedicated servers down the line, adding, “We could do a thing where we rent out servers, so [players] can have their own private version. In terms of the game balance, and how the endgame plays out, we probably wouldn’t allow people the modifications in Conan Exiles.”
It’s a pretty significant bit of news, one that has fans saying they will be passing on the game until private servers are added.
Private Servers Are A Make Or Break For Fans
Taking to Reddit’s PC gaming sub, many fans shared their disappointment at the news. “Then maybe I could buy your game after, but not now,” one user shared. That sentiment was echoed by dozens of other users, who believe that private servers are an essential need.
That belief stems from two areas. The first is wanting to have complete control over who’s playing the game, including settings and mods, as well as who actually can be part of things. In other words, eliminating would-be bad actors and those not committed to the game’s format.
“Yeah nah, I’m not young anymore to waste hours upon hours to make a base just for a sweat to wreck everything when I’m at work,” one user explained as part of their reasoning for wanting private servers.
The second reason revolves around game preservation. Should the game eventually go down, and most games eventually do, then a private server can, in theory, keep things alive. This year, gamers saw what can happen when a game’s servers shut down, when Ubisoft’s The Crew shut down for good, rendering the game inaccessible.
“Me at launch: you won’t see a dime until I can make my own private server, and you better allow me to host it so when your servers go down, I can still play,” another user shared.
“Yeah nah, I’m not young anymore to waste hours upon hours to make a base just for a sweat to wreck everything when I’m at work,” one user explained as part of their reasoning for wanting private servers.
The second reason revolves around game preservation. Should the game eventually go down, and most games eventually do, then a private server can, in theory, keep things alive. This year, gamers saw what can happen when a game’s servers shut down, when Ubisoft’s The Crew shut down for good, rendering the game inaccessible.
“Me at launch: you won’t see a dime until I can make my own private server, and you better allow me to host it so when your servers go down, I can still play,” another user shared.
