Season 2 of Marvel Rivals is scheduled to release on April 11.

Marvel Rivals has given players their first look at patch notes for Season 2: Hellfire Gala, which is scheduled to release on April 11. The new season of Marvel Rivals will also include the debut of its newest hero, the Vanguard Emma Frost.
Many players appear to be excited about the new season, as it seems NetEase Games has given people a lot to look forward to. In addition to releasing Emma Frost, fans will also be able to experience the new Krakoa map in Marvel Rivals. The new map will enter the Competitive pool for Season 2, while two other maps will be removed.
NetEase Games has released patch notes for the upcoming Season 2 update on April 11, which includes a wide variety of changes coming to the popular hero shooter. In Competitive play, gamers will now be able to participate in hero bans in Marvel Rivals starting with Gold III instead of Diamond, which has been requested by many fans since the title’s launch. Also, when determining how many points someone gains or loses at the end of a Competitive match, there will now be a higher weight given to individual contributions.
Marvel Rivals Reveals Season 2 Patch Notes
The update will also include new skins for Star-Lord and Emma Frost, which will show up in the store after Season 2 goes live on April 11. Star-Lord’s King of Spartax costume gives the Duelist a regal makeover, showing him in a fancy black and gold outfit in keeping with the season’s Hellfire Gala theme. Meanwhile, Marvel Rivals‘ Emma Frost will debut alongside the X-Revolution costume, which is a revealing black outfit with gold highlights that are punctuated by diamonds. While there has been no official word on how much the skins will cost, leakers believe the outfits will be available for 1,600 Units each.
Fans looking for some free cosmetics may be excited to learn that they will soon be able to earn the Chaos Gown skin for Marvel Rivals‘ Scarlet Witch by playing nine matches of the new season. The patch notes also mention that players will soon be able to earn free skins for both Namor and Mantis. Namor will receive a new Will of Galacta skin that will be rewarded through Twitch Drops associated with Season 2: Hellfire Gala. Meanwhile, Mantis’ Flora Maiden costume will be part of the upcoming Cerebro Database event. With a whole new season to look forward to and even more content on the way, many gamers are feeling optimistic about the future of Marvel Rivals.
Marvel Rivals Season 2 Patch Notes
1. New Content
1.1 All Platforms
Heroes and Costumes
- Emma Frost makes her dazzling debut in Marvel Rivals!
- New Costumes: Emma Frost – X-Revolution & Blue Sapphire!
Maps and Modes
- Get ready for an all-new Domination map – Hellfire Gala: Krakoa.
- Map Rotation Update: Hellfire Gala: Krakoa will enter the Competitive pool, while Yggsgard: Royal Palace and Tokyo 2099: Shin-Shibuya will be retired from ranked play. Tournament maps will align with the competitive mode, while Quick Match and Custom Game will still feature all maps without rotation.
- Optimized the settlement logic for substitute players in Quick Match battles: victories will count normally, while losses will not affect combat history or scoreboard.
Battle Pass and Season Events
- Unlock a dazzling shiny new Battle Pass featuring 10 brand new sets of heroic costumes!
- The season event Cerebro Database has officially launched; participate to earn the free costume Mantis – Flora Maiden.
- This season also brings exclusive bonus seasonal rewards: Complete 9 matches to receive the free costume Scarlet Witch – Chaos Gown.
- An all-new Twitch Drops event is here! This event will gift players the Namor – Will of Galacta costume, nameplate, spray, and emote. (Stay tuned to official announcements for details!)
- The mission system has been revamped: new weekly missions and rewards have been added, and the balance of daily and challenge missions has been adjusted while maintaining the overall Chrono Token distribution. The proportion of hero-specific missions has also been reduced.
Ranked
- Rank Reset: based on your final Season 1.5 rank, ranks will be demoted by 9 divisions. For example, if you ended Season 1.5 at Diamond I, your Season 2 journey begins at Silver I.
- New rank rewards are in! A dazzling new costume for reaching Gold — Emma Frost – Golden Diamond, along with new Crests of Honor for Grandmaster, Celestial, Eternity, and Top 500.
- The minimum level required for new players to participate in Competitive has been adjusted to 15. (If you have previously completed at least one valid competitive match, you can still join Competitive in Season 2.0 even if you are below level 15.)
- Pick/ban will now come into play starting from Gold III rather than Diamond tier.
- When a team includes players from Eternity or One Above All, only solo or duo queuing will be allowed.
- Currently, the score you earn per Competitive match is determined by both the outcome and your individual performance. After Season 2.0 launches, we will be increasing the weight of individual performances. The better you perform, the more points you will earn in victory, and the fewer points you will lose in defeat.
Tournament Updates
- The second season of the Marvel Rivals Championship is here! The champion, runner-up, and third-place nameplates have been upgraded to dynamic designs, showcasing your hard-earned glory! This season features adjusted rank requirements and a revised sign-up phase. For all the details, please refer to the Marvel Rivals Championship rules.
- The global tournament regions have been enhanced! North America (NA), Europe (EU), and Asia (AS) have now transformed into the Americas (AMERICAS), Europe, the Middle East, and Africa (EMEA), and the Pacific (PACIFIC). This upgrade allows for a more compatible and organized classification of server nodes across various regions.
- A new faction search function has been added for the Knockout Stage.
- The Tournament Overview page has been revamped! Players can now quickly access core tournament information in a visually engaging manner, with detailed explanations of each process and the specific rules for advancement and elimination in various tournament formats.
- Introducing a new custom feature for the Marvel Rivals Championship nameplate emblem! Players with a Championship Emblem can now customize its display in Career – Customize.
- A new Tournament Room option has been introduced in Custom Game, featuring additional tournament-related functionalities.
- In the Custom Game – Tournament Room, we’ve added a pause function. The room host and authorized players can now initiate a game pause.
- In the Custom Game – Tournament Room, an “Away” feature has been added. Non-host players can set their status to away, making it visible to others in the room.
Faction Updates
- Introducing the all-new Faction Recruit and Seeking Factions system! Factions and players can now use this system to form their dream squads and prepare for various in-game tournaments.
- A fresh batch of faction emblems has been added! Players can freely switch emblems in the faction details interface.
- New reporting functionality for factions has been implemented. Players can report inappropriate custom content for factions, including names, abbreviations, and announcements.
General Updates
- A new gift feature for friends has arrived! Now you can gift cosmetics to your friends.
- The Career Overview page now supports the selection of specific hero forms.
- Rank leaderboard display has been added to Career.
- Real-time voice chat has been optimized! An interface prompt now appears when you activate voice chat using push to talk.
- In Custom Games, spectators can now temporarily exit during matches, enabling them to rejoin the action anytime.
- A new room host transfer function has been introduced. The current host can right-click on other players to transfer host privileges.
1.2 PC
Graphics and Settings
- We’ve introduced an experimental feature: Switch Shader Compilation Mode. When activated, shaders will only compile the first time you launch the game after a new version or graphics driver update. This feature can significantly reduce memory usage and minimize in-game stuttering. —Especially on systems with 16 GB of RAM or less. However, if you’re using a CPU with less threads in combination with AMD FSR3 Frame Generation, you may notice occasional additional stutters with this feature enabled. *Please note: This is an experimental feature. If you encounter any issues during use, our support team is standing by ready to assist.
- We’ve added support for AMD FSR 4, using an AI-accelerated upscaling algorithm to deliver image quality improvements over AMD FSR 3.1. (Available exclusively on the AMD Radeon™ RX 9000 series graphics cards)
1.3 Console
- New Vertical Deadzone Sensitivity Settings: Players can now customize the additional acceleration sensitivity after reaching the vertical deadzone.
- Additional Sensitivity Acceleration Delay Settings: Players can tailor the delay time for acceleration to kick in after reaching the deadzone.
- Character Movement Stick Deadzone Settings: Players can set the maximum and minimum deadzone values for the joystick controlling character movement.
- Trigger Deadzone Settings: Players can now define the trigger depth required for activation.
- New Player Initial Settings Feature: First-time players will receive a reminder of default sensitivity settings, vibration, and trigger effects upon entering the game, making their introduction as smooth as a Super Hero landing.
- Focus Memory Optimization: The focus feature has been upgraded to intelligently remember the last position on the screen.
2. Fixes and Optimizations
2.1 All Platforms
General Updates
- Resolved numerous issues related to notifications.
- Rectified various text errors.
- Fixed an issue in Custom Game where spectators would incorrectly exit the room after a match.
- Fixed a rare occurrence where settings would reset to default upon restarting the game.
Maps and Modes
- Fixed terrain issues that could cause characters to become stuck or clip through odd locations.
- Resolved various issues including floating broken objects, collision errors, etc.
- Addressed several sound issues on maps.
- Resolved a rare issue in Custom Quick Match, where on the Empire of Eternal Night: Midtown map, spawn room transfer could sometimes not work correctly.
Heroes
- Captain America’s Shield Bounce: Resolved an issue where Captain America couldn’t ricochet enemy projectiles while moving backward. Now, the Sentinel of Liberty can send those pesky projectiles flying no matter which way he is moving!
- Spector Sightings: Fixed a glitch that sometimes caused abnormal camera angles after being revived by Adam Warlock’s Ultimate Ability. No more wobbly views for our heroes—everyone deserves to enjoy their epic returns in all their heroic glory!
- Namor’s Super Soldier Shenanigans: In Hydra Charteris Base: Hell’s Heaven – Super-Soldier Factory, Namor’s Ultimate Ability could occasionally fail to deal damage when targeting the raising pillars. This issue has been resolved, ensuring the Sub-Mariner delivers his Giganto impact!
- Winter Soldier’s Time Warp: Addressed an issue where Bucky would sometimes descend before ascending while unleashing his Ultimate Ability in unstable network conditions. Now, the Winter Soldier rises to the occasion without any time-traveling hiccups—no need for a Doctor Strange intervention!
- Cloak & Dagger’s Form Flaw: Fixed an issue where Cloak or Dagger sometimes left their character model lingering for a brief moment during form switches. Now, they’ll slip into action smoother than a stealthy shadow.
- Iron Fist’s Floating Fumble: Resolved a rare glitch where Iron Fist could end up floating indefinitely. The Immortal Weapon is now back on the ground, delivering justice and martial arts mastery without any unintended levitation!
- Wolverine’s Ferocious Leap: Fixed a rarely occurring issue where Wolverine’s Feral Leap could leave him stuck in an abnormal state, unable to finish the move. Now, Logan can unleash his claws with confidence, ensuring his foes don’t get a second to breathe!
- Claws and Consequences: Resolved a rare occurrence where being hit by Wolverine’s Feral Leap could render all abilities unusable. No more claw-induced chaos—heroes can now fight on without fear of losing their abilities mid-battle!
2.2 PC
Graphics and Settings
- Fixed an issue where the AMD Radeon RX 9070 XT graphics card renders with excessively low brightness in certain scenarios.
2.3 Console
- Fixed a rare issue where raw mouse input settings unexpectedly affected controllers, potentially causing crosshair drift.
- Fixed an issue in console matches, where there was a chance that button prompts were displayed as keyboard and mouse inputs.
