Dead by Daylight’s Update 8.6.2 focuses on nerfing The Ghoul Killer.

Dead by Daylight has launched Update 8.6.2, primarily aimed at shoring up problems with its latest Killer. This is already the third update to Dead by Daylight released this month, but it is also arguably the most focused, with most of its attention given to making adjustments to The Ghoul.
After more than a year of hidden in-game Easter eggs and a healthy amount of speculation from its fans, Dead by Daylight‘s Tokyo Ghoul crossover arrived on April 2, introducing anime protagonist Ken Kaneki as a menacing new Killer named The Ghoul. The Ghoul is an agile Killer that requires players controlling him to take a head-on approach to tracking down Survivors, making use of his tentacles and Kagune Leap skill to shore up the distance and deal damage.
Based on the latest set of patch notes, it now seems like The Ghoul has been posing a bit too much of a threat for some Survivors, as the development team at Behaviour Interactive has enacted a series of nerfs that reduce his reach, limit his Enraged Mode, make it harder for him to target and grab Survivors, and force cooldowns on the use of Kagune Leap. Specifically, tentacle range has been decreased from 16 meters to 14, Enraged Mode now lasts 40 seconds instead of 45, and Enraged Mode bonus time from successful grabs has been reduced from 15 seconds to 10. Additionally, reticle stickiness time on targets has been cut nearly in half, and breaking a pallet forces a cooldown on one use of Kagune Leap. These changes follow the last Dead by Daylight update from April 9, which included a lot of bug fixes for The Ghoul.
Update 8.6.2 also includes changes to Dead by Daylight‘s Blood Moon game mode. The limited-time event, which runs through April 29, temporarily revives a mode similar to one of the same name that was first introduced in 2024. Rather than offering adjustments, the new update fixes some bugs associated with Blood Moon, including preventing the Blood Can from clipping through the ground, not letting the Jerry Blood Can exceed its Blood Point cap, and ensuring that players are credited with objective points when they interact with Fuel Generators.
There are numerous other bug fixes in the update, mending past problems with individual characters, maps, perks, and the user interface. However, one thing not mentioned in the patch notes is Dead by Daylight‘s leaked creator code feature, so interested players will have to keep their eyes open to news as they await confirmation of creator codes.
Dead by Daylight 8.6.2 Bugfix Patch Notes
The Ghoul
- Reduced Tentacle range from 16 meters to 14 meters.
- Reduced Enraged mode time from 45 seconds to 40 seconds.
- Reduced Enraged bonus time when performing a perfectly timed grab-attack from 15 seconds to 10 seconds.
- Reduced Reticle Stickiness Time effect on targeted Survivor from 0.3 seconds to 0.18 seconds.
- Reduced Reticle aiming on Survivor detection for grab-attack by 94%.
- Reduced Grab-attacks Damage minimum distance requirement to activate over obstacles by -30%.
- After breaking a pallet, if the Killer Power is not in cooldown, power goes into a forced cooldown equal to a single Leap usage.
- Addon Fresh Coffee: Changed rarity from Common to Very Rare.
- Addon Hinami’s Umbrella: Reworked Effect – Performing a perfectly timed grab-attack award an extra +10.0 seconds of Enraged bonus time and changed rarity from Very Rare to Uncommon.
- Addon Blood stained Handkerchief: Reduced Kagune’s reach from 2 meters to 1 meter.
- Addon Taiyaki: Reduced the Enraged Mode countdown from 15 seconds to 5 seconds and changed rarity from Uncommon to Common.
- Addon Yamori’s Mask: Added the activation requirement of “all Survivors further than 40m”.
New Killer Perk Changes
None are Free:
- When you hook a Survivor for the first time, gain 1 token, up to 4.
- When all generators are completed, for each token, all windows and upright pallets are blocked for 12/14/16 seconds.
- Removed the blocked “for everyone” clause.
Bug Fixes
Archives
- Fixed an issue where the “Grenade Launcher” Killer master challenge could not be completed.
- Fixed an issue where the text reward appeared in Rift 1 instead of Tome 22 preview’s page
Blood Moon
- The Blood Can no longer clips into the ground when crouching.
- Bloodpoints given when filling a Jerry Can no longer exceed the cap.
- The SFX of Filling a Blood Can interaction no longer lingers when grabbed by the Killer.
- Fixed an issue where players were not receiving objective points when only interacting with Fuel Generators.
- Fixed multiple map issues related to the fuel pump.
Characters
- The animation of Victor now plays correctly when opening a Locker with a Survivor in it.
- The QTE prompt no longer stays indefinitely while spectating the Killer in Custom Games.
- Spectators can now see the Fail or Success state of The Ghoul’s Grab attack.
- The camera and Killer movement are no longer restricted after dropping a pallet on the Killer when they attempt to perform a grab-attack.
- The Kagune Mark Reticle now appears consistently in the Survivor perspective when aiming across a Pallet or Window.
- The Ghoul’s tentacle leap animation now plays correctly after doing the second leap on a Survivor behind an obstacle.
- The Ghoul can no longer basic attack a Survivor in quick succession during the third Kagune Leap cooldown.
Environment/Maps
- Fixed an issue in Forgotten Ruins where hooks were spawning close to each other in the Dungeons
- Fixed an issue in Lery’s Memorial Institute where the Punishment Of The Damned could not travel through walls
Perks
- Fixed an issue where Balanced Landing’s reduced stagger and grunt effects were still being applied after becoming Exhausted.
UI
- Fixed a crash in the Tally Scoreboard when docking or undocking the Switch.
- Fixed an issue where shows wrong killer name when switching character during queuing in a killer’s lobby.
- Fixed an issue where empty offering slots were shown as an hidden offering.
- Fixed an issue where the wrong icon was displayed for Zarina’s Murder Mill torso cosmetic.
Misc
- Fixed an issue where Killer could load into a match with unowned cosmetics when viewing the mori preview with the selected cosmetic.
- Fixed an issue where retired Offerings were not showing in player’s inventory.
Known Issues
- Survivors will still make a grunt when using Balanced Landing and performing a fast falling vault.
