Metal Gear Solid Delta: Snake Eater – Gameplay, Voice Actors, And Everything We Know

Metal Gear Solid Delta: Snake Eater, a remake of the acclaimed PS2 game, is set to launch on August 28 for PC, PS5, and Xbox Series X|S, with potential availability on the Switch 2. The game promises enhanced graphics, new animations, and gameplay options while retaining its original voice performances, though some lines will be newly recorded. Konami’s development team is not including Hideo Kojima.

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Metal Gear Solid 3 Remake Sounds Like It’s Basically The Original Game With Much Better Graphics

Metal Gear Solid Delta: Snake Eater is a faithful remake of the PS2 classic, aiming to modernize the original while preserving its charm. Previews praise the graphical overhaul and quality-of-life updates. Some express delight in its faithfulness, while others wish for more artistic license. The game will run in 4K at 30fps for quality mode, with a higher target framerate in performance mode.

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Snake’s Injuries Will Mark Him Permanently In Metal Gear Solid 3 Remake And Fans Are Stoked

The upcoming Metal Gear Solid 3 remake, titled Metal Gear Solid Delta: Snake Eater, introduces a new damage system that permanently marks Snake’s body. The overhauled system reflects lasting wear and tear in real time, telling a unique story of each player’s journey. Fans are excited for this Kojima-level design choice, adding depth and immersion to the game.

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