Schedule 1 releases update v0.3.4, featuring new content, gameplay tweaks, bug fixes, and more.

Indie developer TVGS has released a brand-new update for the smash-hit co-op simulation title, Schedule 1, adding tons of new content, features, and more. The update, which was previously available in beta before receiving a full release for all players on April 10, brings Schedule 1 to version 0.3.4 with new decorations, some new gameplay tweaks and improvements, bug fixes, and the ability to sell items at the Pawn Shop.
Despite the project being created by one solo developer, Schedule 1 has been a massive success on Steam. Shortly after the game’s early access release on March 24, Schedule 1 skyrocketed past 130,000 concurrent players. The hit indie game would then go on to peak at a monumental 459,075 concurrent players on April 6, less than two weeks after its launch. With the title now sitting comfortably in Steam’s top five most-played games, fans are eager to see more new content and improvements make their way to Schedule 1. Thankfully, TVGS remains committed to the title and has once again launched a new patch filled with new content, bug fixes, gameplay tweaks, and more.
Earlier this week, TVGS released a new update for Schedule 1 in beta. Now, just three days later, the solo developer has deployed the new content update for all Steam players. Patch v0.3.4 is available to download right now and includes numerous different decorations and items, as well as the ability to sell “pretty much anything” at the Pawn Shop. There are also numerous gameplay tweaks and improvements, such as an improved counteroffer product selection interface, new phrasing for customer recommendation dialogue, an increased jar stack size of 20, and much more. The update also includes a handful of bug fixes, details of which can be found in the patch notes further down this article.
While Schedule 1 isn’t currently one of the many indie games verified for the Steam Deck, that could soon change. TVGS has noted that it is looking into improving optimization with future updates and would “like to get Steam Deck officially supported as soon as possible.” At the time of writing, Valve has marked Schedule 1 as “playable” on the Steam Deck, but the title isn’t currently verified. According to the game’s official Steam page, some functionality is not accessible when using the default controller configuration, and there appear to be numerous other text-related issues with the game on the Deck.
Schedule 1 may be a huge hit on Steam, but a fellow developer appears to have taken issue with the title. Shortly after the game found massive success on Steam, Drug Deal Simulator publisher Move Games S.A. revealed that Schedule 1 is under investigation for potential copyright infringement. The publisher later went on to clarify that there is “no ill will” toward TVGS and that it does not want to prevent the solo developer from selling Schedule 1??????. Thankfully, TVGS has continued to release new updates for Schedule 1 with the investigation currently ongoing.
Schedule 1 Update v0.3.4 Patch Notes for April 10
Additions
- Added Bleuballs Boutique interior and functionality.
- Added Pawn Shop interior and functionality. You can now sell pretty much anything (excluding product) to Mick at the pawn shop.
- Added wooden sign.
- Added metal sign.
- Added wall-mounted shelf.
- Added safe.
- Added antique wall lamp.
- Added modern wall lamp.
- Added grandfather clock.
- Added Ol’ Man Jimmy’s Whiskey. Liquor is decorative for the time being but will become functional in a future update.
- Added Château La Peepee.
- Added Brut du Gloop.
- Added silver watch.
- Added gold watch.
- Added silver chain.
- Added gold chain.
- Added gold bar.
- Added 6 different paintings for you to collect.
- Added toilet (pre-owned).
- Added golden toilet.
Tweaks/Improvements
- Improved the counteroffer product selection interface.
- Improved phrasing for customer recommendation dialogue.
- Increased jar stack size to 20.
- Added some extra null checks and validity checks.
- Supplier meeting icons in the map app now include the supplier’s name.
- Removed the cooldown timer for requesting a meeting with a supplier.
- Time skips (e.g. sleeping) now affect the supplier meeting countdown.
Bug fixes
- Fixed delivery destination dropdown overflowing outside of phone screen.
- Fixed player lists sometimes not clearing properly when exiting to menu.
- Fixed non-host clients sometimes not receiving ‘on day pass’ and ‘on week pass’ events.
- Fixed a bug where item slot filters could be bypassed by swapping items.
My next focus will be on taking care of any remaining bugs. My top priorities are:
- Making sure employees are working consistently and without issue.
- Preventing save games getting corrupted/disappearing. I’ve met with some folks at Valve and got some great insight into how I can improve the save file format so that it plays a bit nicer with Steam Cloud saves, as well as being less prone to corruption.
- Minimizing disconnections and loading issues in multiplayer.
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